06-16-2024, 10:42 AM
Played some Need for Speed Unbound
The patches have certainly improved the handling, not seeing much 'Underground' stuff in the single player though, must be only in the Live Service.
Beat the 2nd qualifier and got an achievement that said only 6% of players have done so. Looking at the tiers (B(tutorial), A, A+, S, S+) the game likely has only 4 qualifiers.
So only 6% of players played up until the halfway point.
I'm seeing this a lot on Xbox these days, only single digit percentages for achievements past the half way point.
Played some more Tales of Symphonia too. I don't remember any of it, so its fun to revisit.
Beat the fire temple in the desert and the grind is mild so far. It is kind of funny what they got away with in terms of UI in those days.
All these menus have a sense of "it works, that's good enough"
And the explanations for fairly simple mechanics are word salads
The patches have certainly improved the handling, not seeing much 'Underground' stuff in the single player though, must be only in the Live Service.
Beat the 2nd qualifier and got an achievement that said only 6% of players have done so. Looking at the tiers (B(tutorial), A, A+, S, S+) the game likely has only 4 qualifiers.
So only 6% of players played up until the halfway point.
I'm seeing this a lot on Xbox these days, only single digit percentages for achievements past the half way point.
Played some more Tales of Symphonia too. I don't remember any of it, so its fun to revisit.
Beat the fire temple in the desert and the grind is mild so far. It is kind of funny what they got away with in terms of UI in those days.
All these menus have a sense of "it works, that's good enough"
And the explanations for fairly simple mechanics are word salads