08-04-2024, 12:15 PM
Microsoft waited so long to do anything with any of those IPs that the fan bases moved on a long time ago.
Most publishers don't believe in this ramp up, they believe in massive hits day 1 and to secure their jobs the developers pitch bigger and more ambitious projects.
My bro says no one in the corporate world listens to you when you pitch a $5 - $20 million game because even a 10% return only nets the investors $500k - $2m. Not even enough to fund the next game.
If you pitch a $500 million game with a big name attached to it their heads turn, especially when they stand to make $50 - $300 million a year for the next 10 years, effectively doubling their investment and not having to develop anything new for the next 10 years, so they can lay off a bunch of the staff before the next game needs to be made to increase profits.
So the investors and CFO's basically tell the studio heads to consolidate their resources to work on big projects with the highest projected returns, government subsidies and tax incentives (DEI). In the mean time they use their IPs to outsource cheap remakes and remasters to low-cost East European and Asian developers.
[hide]Of course this is all turning into a nightmare of losses and lay-offs but he says a lot of "developers" are happy they can finally put their gay fantasies into Assassins Creed and HALO and get paid and cheered for it[/hide]
Most publishers don't believe in this ramp up, they believe in massive hits day 1 and to secure their jobs the developers pitch bigger and more ambitious projects.
My bro says no one in the corporate world listens to you when you pitch a $5 - $20 million game because even a 10% return only nets the investors $500k - $2m. Not even enough to fund the next game.
If you pitch a $500 million game with a big name attached to it their heads turn, especially when they stand to make $50 - $300 million a year for the next 10 years, effectively doubling their investment and not having to develop anything new for the next 10 years, so they can lay off a bunch of the staff before the next game needs to be made to increase profits.
So the investors and CFO's basically tell the studio heads to consolidate their resources to work on big projects with the highest projected returns, government subsidies and tax incentives (DEI). In the mean time they use their IPs to outsource cheap remakes and remasters to low-cost East European and Asian developers.
[hide]Of course this is all turning into a nightmare of losses and lay-offs but he says a lot of "developers" are happy they can finally put their gay fantasies into Assassins Creed and HALO and get paid and cheered for it[/hide]